B0 - concepts/renders B1 - blue roads B2 - grey roads B3 - Feb. trailer B4 - E3 trailer B5 - almost final buildind: B0 - generic block B1 - colorful mall-like building B2 - grey textures but same geometry B3 - building rotated and stretched to block maindrag, textures unchanged B4 - textures changed a bit B5 - replaced by newbuildind - buildind sibling was replaced - buildind was replaced - hospital was replaced - lens flare removed - newbuildind - radar blue -> yellow - weapon hud yellow -> beige - black police car